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Saturday, November 5, 2011

anima 1.1 Start Pack

anima 1.1 Start Pack
Software::Multimedia & Design::Animation
price:$0.00
Creating character animations for your architecture productions has never been so easy!

Human characters in 3D scenes become ever more important in visualizations, animations and illustrations. Character animation is a specialized area of the animation process and because of its complexity, most of the animation work has catered to very advanced users and programmers, leaving virtually no access to all other users.

AN(I)MA CHANGES IT ALL!

an(i)ma® is the fastest stand-alone character animation application developed especially for architects and designers, ideal for quickly and easily creating stunning 3D animations in less time.

Our motion-editing tools and content make 3D character animation easy and affordable, and enables creative and technical artists to take on demanding animation-intensive projects.

FEATURES HIGHLIGHTS

Ready-To-Run Agent Libraries

an(i)ma® uses the award winning line of Metropoly 3D Humans. These digital Actors are controlled by real motion capture data and automatic procedural motions combined with a motion blending system to achieve super-realistic animations.

CrowdCloner

You can simulate the behavior of a large number of characters with some simple parameters.

WYSIWYG Interface

an(i)ma® uses a simple and intuitive interface that allows for a fast and easy drag and drop editing. The interface, using collision dynamics simulation, gives the user a straightforward way to create realistic animations which be computed on the fly while the user is editing - involving multiple characters. A short learning curve allows you to focus on design and visualization without being distracted by the software.

Collision Brain

an(i)ma® combines a sophisticated AI brain engine to predict collisions between agents. The animated characters in the scene will behave realistically.

THE CREATION TOOLS

Spline, Fixed, Stairs and Escalator Path Tools gives you the possibility to drive the Actors in an animation over formal surfaces such as floors, ramps, stairs, animated escalators or moving walkways.

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